RESEARCH – Dialogue Editing For Motion Picture – J. Purcell

The original script for George contained a great deal more dialogue than the final piece as it is presented, but I’d already embarked on the excellent Dialogue Editing For Motion Pictures – A Guide To The Invisible Art by John Purcell before these changes took place. Some of the information I gleaned from the book was useful whilst working on George, nonetheless, and I’ve precis’d a couple of things I learnt along with how I used them below.

Dialogue panning + depth

“People interact differently with dialogue than with music, sound effects, backgrounds, or Foley. We’re both more critical and more imaginative with dialogue, and when it’s panned, we’re not the least bit forgiving,” – (Purcell, 2008, 174)

Purcell dangers of panned dialogue above, and admonishes us to resist the temptation of ‘hyper-realism’ in the sense of placing the dialogue where the character is in the shot, simply because it doesn’t work for the audience (accurate, but annoying to be precise). He also points out that panning the dialogue will also pan any room tone on the dialogue, which is incredibly disconcerting, and that it can have seriously effects when mixing for theatre’s where the audience may be sat in a large area where it can alter the experience of the dialogue for different quadrants of the stereo field.

I have stuck to the mono/central rule with the dialogue editing in George except on one occasion when a line is spoken off camera. This line is slightly panned to the position where we presume the speaker would be, and I did this because the line seemed to clash strangely with some very intricate foley work shortly before it that places the emphasis on another characters movements.

His concept of ‘depth’ in dialogue is also useful. He refers to scenes in which every sound is given equal weight as ‘flat’, and applies this to the dialogue specifically. For him,  it is about keeping the tracks around the dialogue clean and uncompromised by stray effects which may remove the breathing room of the voice, and about dulling or brightening the overall tones it is surrounded by at crucial points to bring the nuance to the fore. This can, for example, enable you to focus the audience on one character in a group. He also believes that micromanagement of faders is crucial to achieving this, that compressors and limiters cannot make up for these and that a proper dialogue premix is crucial. I didn’t apply this level of work to the mix on George because there simply wasn’t enough dialogue (or enough problems with the dialogue) to warrant the investment of time by the end of the process.

The telephone split

“…another convention in film language allows us to hear both sides of the conversation, as though we were listening in,” (Purcell, 2008, 180)

Purcell’s step by step guide to editing a telephone split was useful to the answer phone scene in George for one small nugget of information. He points out that it’s necessary to edit the two dialogue-sides of a scene with two sets of room tone, which I’d never considered before.

This came about naturally with this scene in George (which is not strictly a conversation anyway), since the tone at the end of the line is literally recorded in another room and it’s designed to sound as though it’s coming from the phone in George’s hand to an extent.

Production FX (PFX)

Another useful industry concept introduced to me by this book is that of ‘production FX’. These are all the sounds which exist on the dialogue tracks but are not dialogue, and the book goes on to give an overview of the practicalities of using these as distinct from the standard procedure for the effects tracks. It is important, for example, to seperate these if a film is intended to dubbed into another language, as it saves a later mixer having to open the film’s dialogue stem audio. Many of these techniques can also help to wring the best out of any effects the picture editor may have added to the version the dialogue mixer receives, which are also often classed as PFX.

George’s track lay utilised these techniques, with PFX built into a subsection of our SFX section.

– 700 Words

KEY POINTS

Precis of specific points from book on dialogue editing – RESEARCH

  • To expand my knowledge of the theory and audio techniques deployed in the films influencing ‘George’, and in drama as a genre more generally.

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